Dolomites Landscape: Gaea Exercise

I wanted to start making some exercises in Gaea of some interesting landscapes to practice my skill in the software and general art macro and micro fundamentals. Special thanks to Adam Garland: (https://www.artstation.com/cowsmanaut) for his amazing Tutorial on mastering flow, and to the Quadspinner discord community!

Everything was made inside of Gaea except for the painter part where I used the same masks to apply some materials with the intention of introducing roughness and brake Gaea's base color.

Final 360 with all the features in place

Final render inside of Gaea after the proper erosion and texturing was introduced.

Final render inside of Gaea after the proper erosion and texturing was introduced.

Graph of the process, Most dense half was texturing and getting mask for the final adjustments in heightfield

Graph of the process, Most dense half was texturing and getting mask for the final adjustments in heightfield