Nicolas Mendoza
World Artist II Criterion Games (EA)
Edinburgh, United Kingdom
Summary
Architect and artist with experience on 3D modeling, texturing, lightning, digital sculpting, shading and rendering.
Self-driven, recursive, problem-solving skills and able to work on any group of any size. With interest in participate in new projects and grow along with creative company that wants to move forward.
Skills
3D Modeling3D VisualizationLightingTexturingArchitectural DesignGraphic DesignShadersPBR TexturingTexture Bakingstylized
Software proficiency

Blender

Illustrator

Maya

Photoshop

Substance 3D Painter

Substance 3D Designer

Unreal Engine

ZBrush

Unity

RenderMan

Rhinoceros

vray