Nicolas Mendoza
Nicolas Mendoza
World Artist II Criterion Games (EA)
Edinburgh, United Kingdom

Summary

Architect and artist with experience on 3D modeling, texturing, lightning, digital sculpting, shading and rendering.

Self-driven, recursive, problem-solving skills and able to work on any group of any size. With interest in participate in new projects and grow along with creative company that wants to move forward.

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Skills

3D Modeling3D VisualizationLightingTexturingArchitectural DesignGraphic DesignShadersPBR TexturingTexture Bakingstylized

Software proficiency

Blender
Blender
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
RenderMan
RenderMan
Rhinoceros
Rhinoceros
vray
vray

Reel