I had the pleasure of working as a Senior Environment Artist on the Biomes team for Mafia: The Old Country. My responsibilities included macro terrain layout, composition, and look dev including the backdrop Mount Etna asset. I also created the first sculpts and processing of some of the rock assets used in the level that would be later finished by https://www.artstation.com/eduardoaguirre as posted here: https://www.artstation.com/artwork/QK2Ng3
Finally I worked closely with tech art as one of the biome pipeline owners by developing terrain workflows and tools for the team. I left the production midway, but I am so proud of what the team achieved in the end; this wouldn't have been possible without the work of such an amazing and talented team!
https://www.artstation.com/eduardoaguirre
https://www.artstation.com/dominor3d
https://www.artstation.com/artwork/Gv36mQ
https://www.artstation.com/geada
https://www.artstation.com/steve-noake
https://www.artstation.com/peterprickarz
https://www.artstation.com/ondrej_tvrdy
https://www.artstation.com/tomasross
https://www.artstation.com/chstr
https://www.artstation.com/chraim
https://www.artstation.com/darioestrada
https://www.artstation.com/ronhaimov
https://www.artstation.com/tomnoble
https://www.artstation.com/muk1
https://www.artstation.com/pete_smith
https://www.artstation.com/james_lago
https://www.artstation.com/bernardo_ruas
https://www.artstation.com/animalrock